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Worldlines and Spacetime Topology
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Circaevum works by converting raw data into 3D event objects. The visual experience is designed to enable a user to fluidly navigate large amounts of data relevant to their daily life. As many individuals use a collection of services that collect and store data on that user, we are building Circaevum to integrate with those services so that users aren’t forced to change a workflow they’re already familiar with, and may have been using for a long time. To achieve this, Circaevum leverages the Nakama Game Server to manage the user’s profile. Similar to a video game, we use the inventory system of the game server to store the access tokens (think of a key to a special dungeon here) that connects their various third-party services that have that existing historical data.
We are currently still in the early stages of defining our data policy, like what kinds of data we collect, how we define data that is sharable between different types of users. You might share public events with your friends, while private health data may be limited to a few family members and a medical professional. Below are a few that we are currently in the process of integrating: