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Circaevum Whiteblock

Introduction

Overview of Circaevum

Company Breakdown

Purpose of this Document

Conceptual Foundation

Space in the Brain

Time in the Brain

The Method of Loci

Worldlines and Spacetime Topology

Aevum: A Mode of Existence

The Overview Effect

Harmonics

Full Circle

Technical Foundation

System Design

Development Roadmap

Short-Term Goals

Development Cycles

Long-Term Vision

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As Circaevum is a tool to highlight natural cycles, this is a place to consider a framework for a somewhat automated, cyclical software development process.

Annual Development Cycles

Okay, main approach is to come up with a very high-level plan for each development cycle. For now, we will structure this as 1 year. In this year, we will define overarching goals that we want to achieve. The goal for 2024 has been to develop a version of Circaevum for the Apple Vision Pro, and that is nearing completion.

Some high-levels goals for 2025 would be:

  1. Update Desktop and Quest versions to maintain consistent accounts with Apple Vision Pro
  2. Find a hackathon, conference, or other complex event to build out a catered experience for
  3. Develop a system for proper account configuration and management (website?)

The general plan is to align these developments with the seasons as follows:


Spring: Planning and Initiation

Activities:

Outcome: A comprehensive project roadmap and a prepared team, ready to embark on development.


Summer: Flexible Development

Activities:

Outcome: Significant advancement in project development, with core functionalities progressing steadily.

Autumn: Testing and Refinement

Activities:

Outcome: A polished product, thoroughly tested and well-documented, ready for deployment.


Winter: Reflection and Celebration

Activities:

Outcome: A rejuvenated team with valuable insights, ready to plan for the upcoming year.


Given this approach, I’m currently in the Wrapping-Up phase of the Apple Vision Pro build. I should have deployed it by now, but here we are. I give myself until the end of the year to wrap it up, and will spend the remainder of Winter sharing it, getting some users, and assembling a team for the 2025 cycle. If I can squeeze in the deployment of it for the MIT VR Hackathon in January, perfect!


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